Two lucky writers got some happy news earlier this month when they were chosen as winners of the 143rd Akutagawa and Naoki prizes. Burgeoning author Akiko Akazome was awarded the Akutagawa for her novel Otome no Mikkoku (“The Anonymous Tip of a Virgin”), which takes up the question of the identity of the person who betrayed Anne Frank and her family. Akazome first sprang to prominence in 2004 with her Bungakukai Shinjin Prize-winning debut work, Hatsuko-san. The Naoki award went to former editor Kyoko Nakajima for her pre-war novel Chiisai Ouchi (“A Small Home”), which the judges lauded for its historical accuracy and nuanced descriptions. There was some extra buzz about this year’s ceremony, as the names of the winners were accidentally posted online several hours before the official announcement—a development which did not escape the attention of hundreds of Twitter users.
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With the recent US release of Scott Pilgrim vs. The World, I got to thinking about games and movies. Rarely does a video game make for a good movie (fond Street Fighter nostalgia aside, I have to ask—really??), but movies often prove the basis for some truly great games. What are some films from this year that would make for a decent game adaptation? Glad you asked.
My first pick, Inception, is so badly in need of an adaptation it hardly needs to be mentioned. The film itself was structured a lot like a game. It would be surreal and difficult to do well, but just imagine—a sort of Metal Gear Solid-influenced heist game with Nolan’s dream rules? Epic. Next up, The Losers, The Expendables,or possibly The A-Team (anyone else feeling an overabundance of special-forces flicks this year?). They’ve all got the same idea: a team of rogue experts kicking ass. With proper execution, I see limitless possibilities for online co-op and multi-player challenges. Lastly, The Book of Eli, which I envision as a hack-and-slash action game with Fallout aesthetics. Get Denzel and Oldman to do the voice work and I’m sold.